
Shareware, please register to install an unlimited number of add-ons. Check an add-on's health to reveal configuration problems and missing files. Full-featured add-on management lets you import, archive, recreate, and remove add-ons. Rearrange scenery layers, set priorities, and manage entries with the scenery library editor. A powerful aircraft editor lets you tweak your fleet, assign pictures to planes and panels, and even hide aircraft. Easily install, manage and remove aircraft, liveries, scenery, libraries for scenery, plugins, flight plans, sounds, textures, videos and more! Automatically update and arrange X-Plane's scenery library (scenery_packs.ini). Unzip and move XTouchDownRecorder to X-Plane 11\Resources\plugins\Ĭheck X-Plane Plugin menu, there will be a "XTouchDownRecorder"Įven if your airplane touched the ground several times, XTouchDownRecorder will give you a beautiful chart for landing analsysisĪssign button/key to cpuwolf/XTouchDownRecorder/Toggle TouchDownRecorder ChartĪddit! Pro is a comprehensive add-on manager for Laminar Research's X-Plane 11. Landing log will be automatically written to log file XTouchDownRecorderLog.txtĪutomatically pop up while you are taxing Max fpm,pitch, G force around landing, ground speed Landing fpm, pitch, G force, ground speed It is used for aircraft landing data analysis X-Plane 10/11 aircraft landing touch down flight recorder Improve your landing skill? This is the plugin you must have Wildcards (* and ?) are understood.Ĭurrent category: X-Plane - Utilities (10 files) This is only true for Aircraft – everything else has to go in the right bucket.Login | Register | About logging in and out *If you thought X-Plane already required it, well…nope – X-Plane 10 will load an aircraft anywhere in the X-Plane folder. type, studio, number of engines, or file name search. But we also provide a bunch of other ways to find aircraft, e.g. You can make any set of folders within Aircraft you want, and when you search in the UI, you can search by folder names. The goal is to have a file structure where it is not necessary to reorganize where files live or deconflict, so that automatic updaters (ours and third parties) can find the files they installed. The old folders-with-categories-of-aircraft are now gone. Our aircraft are in a folder called “Laminar Research” within Aircraft my suggestion is that vendors (and a lot of you are already doing this) have your own folder in Aircraft where aircraft go.

This will let us search a much smaller footprint of files to find installed aircraft, which speeds up the UI. Weapons, Airfoils, Custom Scenery, etc.). Starting with X-Plane 11, all aircraft must be installed in a folder within “Aircraft”.* We’re taking this opportunity to normalize where Aircraft are installed (all other files have to go in ‘the right’ folder, e.g.
